Paige AI

Software Engineer II, Backend

As a software engineer at Paige AI, I have designed and developed microservices which massive data sets. I have increased code coverage and Gitlab CI/CD pipelines to improve our code and work quality. I have developed microservices using Python and Sanic which help serve usable results to customers from petabytes of data. As an engineer, I've built and managed integrations with vendors such as DataDog, Okta, and AWS cloud services.

  • ASP.NET
  • Python
  • Sanic
  • Domain Driven Design
  • AWS
  • DataDog
  • Okta
  • Test Driven Design

Hunt A Killer

.NET Software Engineer

At Hunt A Killer, I architected and developed microservices utilizing CQRS to service millions of customers. I created layers of abstraction that allowed us to switch providers as needed. I worked on Chargebee and Ship Station integrations. In addition, I maintained a .Net 5 serverless codebase that supports our eCommerce store, running on NopCommerce. We used Azure Data Factory to handle large amounts of transactions during off-hours.

  • ASP.NET
  • CQRS
  • Event Driven Design
  • Domain Driven Design
  • Azure Functions
  • Azure Data Factory
  • Azure SQL
  • Test Driven Design

Aderant

Software Engineer II, Backend

I developed Azure functions and infrastructure to process thousands of invoices per day. Utilizing Azure Service Bus and Queue storage, developed event driven microservices to process large data sets. I migrated and unified hundreds of jQuery components to React components.

  • ASP.NET
  • Azure Queue Storage
  • Azure Service Bus
  • Azure SQL
  • Event Driven Design
  • Javascript
  • Jquery

Security Service Federal Credit Union

Microsoft Applications Solution Analyst

As an engineer at SSFCU, I utilized .Net Core, Angular, and Microsoft SQL to build internal and consumer-facing applications to serve our member base of 770k+. We used a broad range of tools, including Azure Dev Ops and Git to automate most of our deployments. During my time at SSFCU, I focused heavily on modernizing applications and moving to asynchronous operations where needed.

  • ASP.NET
  • REST APIs
  • MSSQL
  • Azure DevOps
  • Angular
  • Ionic
  • Test Driven Design

Airstrip Technologies

Software Developer

I worked as the front-end developer on a new Electrocardiography dashboard. The ECG dashboard displayed several hundred ECG notifications in real-time, to aid hospital administrators in consistently delivering treatment as fast as possible. Since the dashboard had to handle a large amount of graphics and timers, I focused on leveraging React to only re-render the absolute minimum to keep the latency of the dashboard under a second when under a high load. I also developed a tool for collecting data that fed an AI solution for EKG readings using NodeJS and Passport.js.

  • React
  • REST APIs
  • NodeJS
  • Jenkins
  • SQL

Hagee Ministries

Software Developer

As a software developer at Hagee Ministries, I updated and maintained 8 different websites. These sites are used for collecting donations across the globe as well as eCommerce stores, schools, and other organizations controlled by Hagee Ministries. We ported all sites from .NET Framework to .NET Core 2.2. For 6 of the sites which are similar in functionality and design, like sa-ccs.org, we utilize a component architecture that allowed us to work on a unified codebase for sites.

  • ASP.NET
  • MSSQL
  • React
  • .NET Framework
  • Umbraco

Booz Allen Hamilton

Software Engineer Internship

As an engineering intern at Booz Allen, I worked on a wide range of projects. I refactored deprecated Objective-C and C++ libraries to modernize mobile applications. In addition, I tested VR simulations using HTC Vive headsets.

  • Unity
  • C#
  • C++
  • Objective C
  • HTC Vive

Kids Break Ground

Game Development Internship

As part of my internship, I finished an MVP version of the application and then ported the app from React Native to Unity, for future improvements. I used Firebase for user logins and to store game data. I developed a framework for flashcard minigames. I improved the avatar customization for the user profiles.

  • Unity
  • React Native
  • C#
  • Game Design
  • Quality Assurance

New York University

Bachelor of Fine Arts - Game Design

As an undergraduate at NYU's Game Center, I learned not only how to develop games, but how to manage scope and expectations. The game program exposed me to all aspects of games including design, programming, art, and audio. I focused on programming and building procedurally generated games.

  • Unity
  • C#
  • Maya
  • Testing
  • Game Design

Wichita State University

Bachelor of Business Administration - Marketing

As a student at Wichita State University, I studied marketing, entrepreneurship, and economics. I was a member of Barton Internship Group which took on projects from the Wichita community to allow students to work on real-world projects alongside professionals.

  • Excel
  • Social Marketing
  • Consumer Behaviorism
  • Copy writing
  • Photoshop